Game converter

Fortnite Sensitivity Converter

Convert Fortnite hip-fire sensitivity to Apex Legends, Valorant and CS2 using the loaded yaw record. ADS and other sensitivity categories are not modeled.Methodology

Yaw0.0055550°
ModeHip-fire
Source settings

Records are loaded from the game database; treat results as estimates.

Used only for eDPI, cm/360 and in/360. Leave blank to hide those measurements.

Enter the in-game sensitivity value, not eDPI.

Target settings

Records are loaded from the game database; treat results as estimates.

Use this only if you plan to use a different DPI in the target game.

Conversion ResultTarget game sensitivity

Ready to Convert

Enter your sensitivity above and choose two games to see your converted sensitivity.

This Fortnite record is loaded from the game database. Treat the converted value as an estimate, because FOV and input behavior are not modeled.

How to convert Fortnite hip-fire sensitivity

Fortnite sensitivity is not interchangeable with Valorant or CS2. This page matches hip-fire rotation using the loaded Fortnite record; ADS, scope and other sensitivity categories are not modeled.

Use the in-game sensitivity value. This page models hip-fire only; ADS, scope and other sensitivity categories are not modeled.
  1. Select Fortnite as the source or target game in the converter above.
  2. Enter the in-game sensitivity value shown by the game, not eDPI.
  3. Add your mouse DPI to calculate eDPI and cm/360 for the result.
  4. Review the converted value, assumptions and warnings before using it in-game.

Read how mouse sensitivity conversion works, cm/360, eDPI and yaw for the model behind these values.

target sensitivity =
source sensitivity × (source yaw × source DPI) ÷ (target yaw × target DPI)

The records are hip-fire estimates. FOV, ADS, scopes and other sensitivity categories are not modeled.

Fortnite sensitivity at 800 DPI

At 800 DPI, 10 in-game sensitivity is 8000 eDPI and 20.58 cm/360 (8.1 in/360). The table uses the same loaded record.

Arithmetic example
Fortnite sensitivity, eDPI, cm/360 and inches/360 at 800 DPI
SensitivityeDPIcm/360inches/360
5400041.15 cm16.2 in
10800020.58 cm8.1 in
201600010.29 cm4.05 in

These are model outputs, not recommended settings. eDPI is sensitivity multiplied by DPI and is not a universal cross-game comparison unit.

20.58 cm/360 in related games

These values match the same 20.58 cm/360 (8.1 in/360) at 800 DPI using other compatible linear hip-fire records.

Same cm/360 in related games at 800 DPI
Target gameTarget sensitivitySame cm/360Converter
Apex Legends20.58 cm / 8.1 inFortnite to Apex Legends converter
Valorant20.58 cm / 8.1 inFortnite to Valorant converter
Counter-Strike 220.58 cm / 8.1 inFortnite to CS2 converter

Assumptions for these examples

  • Examples use 800 DPI and the loaded Fortnite hip-fire record.
  • eDPI is in-game sensitivity multiplied by DPI; it is not a cross-game comparison unit.
  • Same-cm/360 comparisons use compatible linear hip-fire records at the same DPI.
  • FOV, ADS, scopes, per-optic multipliers and input behavior are not modeled.
  • Displayed values are rounded; the converter keeps full precision internally.

Fortnite sensitivity FAQ

Does this include Fortnite ADS or other sensitivity categories?

No. This page uses the loaded hip-fire record only. ADS, scope and other sensitivity categories are outside the calculation.

How do I convert Fortnite sensitivity to Valorant?

Select Fortnite as the source and Valorant as the target in the converter above. The result matches hip-fire cm/360 using the loaded records; treat it as an estimate.

What does 10 Fortnite sensitivity mean at 800 DPI?

Using the loaded 0.005555 yaw record, 10 at 800 DPI is 8000 eDPI and about 20.58 cm/360. That is an arithmetic example, not a recommended setting.

Last reviewed: 6 November 2026

Fortnite sensitivity data

These values are loaded from public or competitor records. They describe hip-fire mouse input only and are not independently verified. Review thegame data standardfor source and verification details.

Yaw
0.00555500° per count
Sensitivity range
0.01 – 100
Step
0.001
Mode
Hip-fire, mouse
Model
Linear Yaw Model
Version
unknown

Source and limitations

The source label and known limitations stored with this record are listed below. Exact per-record source URLs, access dates and independent testing history are not stored in the runtime records.

  • Game record sourced from Aiming.Pro.
  • Game version and input-system scope are unknown.
  • Sensitivity step uses a 0.001 fallback.
  • This record was force-published at the site owner's request.

Read the game data standard and verification status

Open a game page with the source or target preselected, or browse the full directory.