Overwatch 2 Sensitivity Converter
Convert Overwatch 2 hip-fire sensitivity to Apex Legends, Valorant and CS2 using the loaded yaw record. Add DPI for eDPI and cm/360.Methodology
Conversion unavailable
Results will appear here once conversion records are loaded.
Ready to Convert
Enter your sensitivity above and choose two games to see your converted sensitivity.
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Target game sensitivityAdd your mouse DPI to calculate eDPI, cm/360 and in/360.
Assumptions used for this result
Displayed to 4 decimals. Internal conversion and Swap direction keep full precision; Copy uses the displayed value.
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Convert Overwatch 2
How to convert Overwatch 2 hip-fire sensitivity
Overwatch 2 sensitivity is game-specific. Use the loaded record to match hip-fire rotation, then handle scope and other sensitivity categories separately from this result.
- Select Overwatch 2 as the source or target game in the converter above.
- Enter the in-game sensitivity value shown by the game, not eDPI.
- Add your mouse DPI to calculate eDPI and cm/360 for the result.
- Review the converted value, assumptions and warnings before using it in-game.
Read how mouse sensitivity conversion works, cm/360, eDPI and yaw for the model behind these values.
Formula
source sensitivity × (source yaw × source DPI) ÷ (target yaw × target DPI)
The records are hip-fire estimates. FOV, ADS, scopes and other sensitivity categories are not modeled.
Worked example
Overwatch 2 sensitivity at 800 DPI
At 800 DPI, 5 in-game sensitivity is 4000 eDPI and 34.64 cm/360 (13.64 in/360). The table uses the same loaded record.
| Sensitivity | eDPI | cm/360 | inches/360 |
|---|---|---|---|
| 2 | 1600 | 86.59 cm | 34.09 in |
| 5 | 4000 | 34.64 cm | 13.64 in |
| 10 | 8000 | 17.32 cm | 6.82 in |
These are model outputs, not recommended settings. eDPI is sensitivity multiplied by DPI and is not a universal cross-game comparison unit.
Same physical distance
34.64 cm/360 in related games
These values match the same 34.64 cm/360 (13.64 in/360) at 800 DPI using other compatible linear hip-fire records.
| Target game | Target sensitivity | Same cm/360 | Converter |
|---|---|---|---|
| Apex Legends | 1.5 | 34.64 cm / 13.64 in | Overwatch 2 to Apex Legends converter |
| Valorant | 0.4714 | 34.64 cm / 13.64 in | Overwatch 2 to Valorant converter |
| Counter-Strike 2 | 1.5 | 34.64 cm / 13.64 in | Overwatch 2 to CS2 converter |
Assumptions for these examples
- Examples use 800 DPI and the loaded Overwatch 2 hip-fire record.
- eDPI is in-game sensitivity multiplied by DPI; it is not a cross-game comparison unit.
- Same-cm/360 comparisons use compatible linear hip-fire records at the same DPI.
- FOV, ADS, scopes, per-optic multipliers and input behavior are not modeled.
- Displayed values are rounded; the converter keeps full precision internally.
FAQ
Overwatch 2 sensitivity FAQ
Does this include Overwatch 2 scope sensitivity?
No. This page models the loaded hip-fire record only. Scope and other sensitivity categories are outside the calculation.
How do I convert Overwatch 2 sensitivity to Apex Legends?
Select Overwatch 2 as the source and Apex Legends as the target in the converter above. The calculation matches hip-fire cm/360 using the loaded records; treat the converted value as an estimate.
What does 5 Overwatch 2 sensitivity mean at 800 DPI?
Using the loaded 0.0066 yaw record, 5 at 800 DPI is 4000 eDPI and about 34.64 cm/360. That is an arithmetic example, not a recommended setting.
Last reviewed: 6 November 2026
Overwatch 2 sensitivity data
These values are loaded from public or competitor records. They describe hip-fire mouse input only and are not independently verified. Review thegame data standardfor source and verification details.
- Yaw
- 0.00660000° per count
- Sensitivity range
- 0.01 – 100
- Step
- 0.001
- Mode
- Hip-fire, mouse
- Model
- Linear Yaw Model
- Version
- unknown
Source and limitations
The source label and known limitations stored with this record are listed below. Exact per-record source URLs, access dates and independent testing history are not stored in the runtime records.
- Game record sourced from Aiming.Pro.
- Game version and input-system scope are unknown.
- Sensitivity step uses a 0.001 fallback.
- This record was force-published at the site owner's request.
Convert Overwatch 2 to another game
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